Trade database.
Every league trade, graded by each asset's full post-trade Player WAR. Club-realized tenure WAR remains visible as separate context, and draft picks update when they become players.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
No WAR-bearing asset recorded.
The assets stay attached to the decision.
Headline WAR follows every received player from the trade date forward, even after a later trade or drop. Picks resolve to their eventual selections. Manager Trade Surplus values a resolved pick at its monotonic, same-draft adjacent-pick benchmark; Draft Surplus receives the selected player's result above or below that benchmark, so the outcome is counted once across the two decisions. Each asset also shows WAR realized by the receiving club before its first later trade or drop.